Fast Facts
Name:
EVE Online
Acronym:
EVE
Developer:
CCP Games
Publisher:
CCP Games
Release Date:
5/6/03
Country:
Iceland
Genre:
RPG
ESRB Rating:
Teen
News
EVE Dev Blog: Cleaning Up Factional Warfare

EVE Online developers were faced with the herculean task of cleaning up factional warfare. Huh? If you're not sure what that means, keep reading and find out!

Control bunkers on steroids

First of all, a small but necessary change; we noticed that System Control bunkers are quite fragile next to Starbase Control Towers since they lack any kind of armor or shield resistances while having far less hit points. This often leads attackers to capture a system before a proper defense force can be gathered, thus defeating the whole purpose of having them in the first place since they are supposed to promote PvP interactions.

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We are also aware that increasing their durability too much will only mimic starbase siege situations and encourage blobbing, which are points we absolutely would like to avoid in such scenarios. As such, control bunker shield and armor hit points are going to be increased by 50%, which should hopefully give a bit more flexibility for any defence force to mount up a fleet before the system is taken. Of course, we will monitor the situation and possibly adjust hitpoints again in the future if the need arises.

Club membership discount

Usually, one of the perks for joining a club is the special membership ware discount that would otherwise get you broke or force to sell your spleen for quite a disadvantageous exchange rate.

Thanks to your new militia subscription card, signing on Factional Warfare will now grant the same advantage by giving enlisted pilots price reductions on all navy ships offers.

There's a lot more to read, including a nifty comparison chart of old/new at the link above.